Creative Mechanical Engineer
Spatial Sensing System Architect




Hanju is a London-based mechanical engineer and system architect investigating how varied forms of mechanical actuation can drive sensing into primal environments, spaces that precede human construction and fixed infrastructure. A graduate of the joint MA/MSc Innovation Design Engineering programme at Imperial College London and the Royal College of Art, he develops this research through EarthCode, a venture exploring spatial sensing systems for wide unstructured environments.






Bark-Code:  Biometric Tree Identification Through LiDAR Bark Morphology Analysis
(2024 - 2025)

Acoustic Internal Decay Detection for Standing Trees
(2025)

Wearable Recording and Machine-Learning Analysis of Intestinal Activity
(2023 - 2024)


ForestFlex: XR-Based Field Measurement of Tree Biomass and Carbon Storage
(2024)

Tiny Forest: Stand-Level Carbon Modelling Through Augmented Reality Simulation
(2024)

Being a Giraffe: Embodied Locomotion Interfaces for Non-Human Morphology in VR
(2024)


NovaHive: Speculative Hive Design Aligned with Apis Cerana's Natural Nesting Geometry
(2023)


BranchLink:
Fabricating Connectors for Discarded Branch Geometries

(2022)


Merging Computational Efficiency with Human Aesthetic Intent
(2021)
















BranchLink 


3D printed PLA scaffolding to connect tree branches, forming a novel interface between natural resources and digital-based artefacts.
BranchLink innovatively merges natural elements and digital technology by creating unique multi-connected structures using 3D printed PLA scaffolds and discarded tree branches. 





Being a Giraffe 


A VR kit with controllers that transforms zoo visits into interactive conservation education, enhancing empathy and understanding of giraffes and ecosystems.

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IEEE Conference on Virtual Reality and 3D User Interfaces (VRW) 2026

Best Technical Innovation - 2024 Innovate UK Immersive Tech Awards

2023 Exhibition at HSBC HQ London

Being a Giraffe integrates advanced VR technology with a physical controller designed to simulate the experience of being a giraffe. The system creates a realistic African savannah environment where users, equipped with VR headsets and a giraffe-like controller, navigate through life-like challenges. These challenges include foraging and interacting with the ecosystem, all designed to provide an immersive, multi-sensory educational experience